Euchre Odds & Probabilities

The exact math behind the deal: how often you hold the bowers, how much trump to expect, where the card you can’t see probably is, and how likely your ace is to be trumped.

Updated

The short answer
There are 42,504 possible Euchre hands. You hold the right bower of any given suit 20.8% of the time — about 1 in 5. Only 12.6% of hands have three or more trumps in a suit you didn’t choose, but 47.8% have three or more in their best suit. A card you can’t see is in your partner’s hand 27.8% of the time, and a lone ace led into a six-card side suit meets an opponent who is void in it 29.4% of the time.

How much trump will you get?

Trump is seven cards: the named suit’s six plus the left bower. When a suit is named that you didn’t pick — the up-card’s suit in round one, or someone else’s call — here’s how many of those seven you’ll hold:

In your handHandsChanceAbout
0 trumps6,18814.6%1 in 7
1 trump16,66039.2%2 in 5
2 trumps14,28033.6%1 in 3
3 trumps4,76011.2%1 in 9
4 trumps5951.4%1 in 71
5 trumps210.05%1 in 2,024

72.8% of the time you hold one or two. Three or more — the usual floor for a call in when to order up — turns up only 12.6% of the time in a given suit, which is why most turns in the bidding are passes.

Your best suit

Round two lets you name any suit but the turned-down one, so what matters there is your best suit: the one that would give you the most trumps. Across all 42,504 hands:

In your best suitHandsChanceAbout
2 trumps22,20052.2%1 in 2
3 trumps17,84042.0%2 in 5
4 trumps2,3805.6%1 in 18
5 trumps840.20%1 in 506

Every hand has at least two trumps in its best suit: five cards across four suits put two in one of them, and a jack counts in two suits. Nearly half, 47.8%, have three or more. A hand that’s five trumps in its best suit — every card trump — comes up 1 in 506. The catch in round two is that your best suit might be the one that was turned down.

The bowers

You’re dealt…ChanceAbout
The right bower of a given suit20.8%1 in 5
At least one of that suit’s two bowers38.0%2 in 5
Both bowers of a given suit3.6%1 in 28
Both jacks of one color (both bowers, if either suit is named)7.2%1 in 14
At least one jack of any suit63.5%2 in 3

Holding both bowers is rare — 1 in 28 for a given suit — so when it happens, it’s worth a look at the going-alone guide.

Where is the card you can’t see?

Once the cards are dealt you’ve seen six: your five and the up-card. The other 18 are five in each of the other three hands and three face down in the kitty. So any card you haven’t seen is:

  • in your partner’s hand 27.8% of the time,
  • with one of the two opponents 55.6% of the time, and
  • buried in the kitty, never to be played, 16.7% of the time.

For the bowers: if you hold neither bower of the named suit and neither is the up-card, your partner has at least one 49.0% of the time and both 6.5%, while at least one is with an opponent 81.7% of the time. Call without a bower and you should expect to see one played against you.

What that means for your partner
Your partner is exactly as likely as either opponent to hold any particular card: 27.8% each. When you bid, count on your partner for some help, but not for any one card.

Will your ace get trumped?

An ace in a side suit only wins if nobody trumps it, and nobody can trump it unless they’re void in the suit. The fewer cards of the suit are out, the likelier a void. Here are the odds that an opponent holds none of the suit you lead, by how many of its cards you can’t see:

Cards of the suit outWhenA given opponent is voidEither opponent is void
5You hold one card of a six-card side suit — say, a lone ace15.0%29.4%
4You hold two of a six-card suit, or one of the five-card same-color suit23.4%44.4%
3You hold three of a six-card suit, or two of the same-color suit35.0%63.2%
2Only two of the suit are out51.0%83.7%
  • Cash side aces early. The first round of a suit is its safest; every round played takes cards out and makes a void likelier.
  • The same-color suit is riskier. It lost its jack to the left bower, so it has only five cards. A lone ace there meets a void 44.4% of the time, against 29.4% in a six-card suit.
  • A void isn’t a trump. These are the odds an opponent can trump your ace. They also need a trump left, and the choice to use it. See how to defend for that side of it.

Rare hands

HandChanceAbout
Five trumps in a suit someone else names0.05%1 in 2,024
Every card a trump in your best suit0.20%1 in 506
A farmer’s hand: nothing but 9s and 10s0.13%1 in 759
“Ace no face”: an ace, but no jack, queen or king1.73%1 in 58

Farmer’s hands and “ace no face” only matter at tables that play them as house rules — see variations and house rules.

What happens after trump is made

The math above is exact; this part is measured. We dealt 200,000 hands and let the same Monte-Carlo AI that plays at our tables fill all four seats, then counted how its calls turned out.

  • Trump was made in the first round 65.0% of the time, and the dealer was stuck with the call 10.7% of the time.
  • With a partner, the makers took three or more tricks 87.0% of the time and swept all five 19.4%; they were euchred 13.0%.
  • Loners — 10.3% of all hands — swept for 4 points 54.0% of the time, settled for 1 point 42.7%, and were euchred 3.3%.
Maker’s trumps when play beganHandsMade itTook all 5Euchred
2 trumps24,56679.8%14.2%20.2%
3 trumps54,36691.2%16.9%8.8%
4 trumps15,97197.6%25.3%2.4%
5 trumps430100.0%34.9%0.0%

Counts the maker’s own trumps once play began (a dealer’s after picking up and discarding). Calls where the dealer’s partner ordered the card into the dealer’s hand are counted separately below, as are stuck dealers.

Bowers in the maker’s handHandsMade itEuchred
Both bowers18,65495.4%4.6%
Right bower only45,79788.2%11.8%
Left bower only22,90687.7%12.3%
Neither bower8,81185.2%14.8%
Special casesHandsMade itEuchred
The dealer’s partner orders it up62,73287.9%12.1%
The dealer is stuck20,44273.6%26.4%
Going aloneHandsTook all 5Euchred
Loner with 3 trumps12,06647.4%4.4%
Loner with 4 trumps6,48061.4%0.3%
Loner with 5 trumps1,26794.0%0.0%
Loner with both bowers8,45968.5%0.5%
Loner with the right bower only12,19943.8%5.3%
Reading these fairly
These are the AI’s own calls, so they measure how well its calls hold up — not the odds for any hand you might call. It only calls with two trumps when the rest of the hand makes up for it, for example, and that shapes the numbers. The pattern is the useful part: every trump and every bower adds to a call’s safety, a stuck dealer is at a real disadvantage but still makes it most of the time, and a loner with both bowers sweeps far more often than one with the right bower alone.

How these numbers are worked out

Standard four-player Euchre: 24 cards, five to each player, four in the kitty with one turned up. Each figure is exact — counted over all 42,504 possible hands, or over the 18 cards you can’t see once you’ve looked at your hand and the up-card — and the page’s code checks them against 200,000 simulated deals.

Two simplifications: the void odds assume the up-card isn’t in the suit you lead, and they leave out the dealer’s pickup and discard, which moves one card after the deal. Neither changes the picture.

The measured section comes from 200,000 hands dealt from fixed seeds and played with stick the dealer on, every seat run by the same AI as our tables (40 simulated playouts per decision). The deals are fixed, so the run can be repeated exactly.

Common questions

What are the odds of being dealt the right bower?

20.8% for any one suit — five of the 24 cards are yours, so about 1 in 5. The odds you hold at least one of that suit’s two bowers are 38.0%, and both of them 3.6% (1 in 28).

What are the odds my partner has the right bower?

If you don’t hold it and it isn’t the up-card, 27.8%. The 18 cards you can’t see are five in each other hand and three in the kitty, so each opponent also holds it 27.8% of the time and the kitty 16.7%.

How many different Euchre hands are there?

42,504 five-card hands from the 24-card deck, and about 499 trillion different deals once you count all four hands, the kitty and the up-card.

How often do the makers get euchred?

In 200,000 hands of our AI playing all four seats, makers with a partner were euchred 13.0% of the time, a stuck dealer 26.4%, and a player going alone 3.3%. Those are the AI’s own calls, so they measure how well its calls hold up rather than the odds for any one hand.

What are the odds of a farmer’s hand?

A hand of nothing but 9s and 10s comes up 0.13% of the time — 1 in 759 hands.

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